Consequest
Controls:
- W and D or Left and Right Arrows to Walk / Wall Grapple
- Space to Jump / Double Jump / Wall Jump
- Left-Click to Attack
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Made for the 10th Goedware Jam with the theme "Consequences"
You are a love-blind prince setting on a quest to break free a guilty and locked for multiple treasons princess from her prison cell at the top of the castle's tower.
However, it has come to your attention that the situation at hand is a bit more guarded than you thought...
Get all 8 keys in the castle with your excellent acrobatics and get to the door before their spooky guard dog "Karma" bites your legs off — with each key seemingly making Karma more furious than before.
Shoo the pup back with your sword, but be careful not to obliterate any innocent, young, and happy knights, or Karma will get even angrier. >:(
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Third-Party Assets I used:
Music and SFX
- Retro Platforming by David (slowed down + reverb)
- Key Sound Effect from Pixabay (cut and layered with a "blip")
Fonts
- Dogica - https://www.dafont.com/dogica.font
- Alagard - https://www.dafont.com/alagard.font
- Venice Classic - https://www.dafont.com/venice-classic.font
(All other sound effects and sprites were made by me ^^)
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Comments
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Phew! One minute, 49 seconds, and 510 milliseconds!
Can you please make it so the opening cutscene is skippable?
Patched it now that the jam has ended, thanks for the feedback ;)